Roland of Yew

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  • in reply to: Update for 2017? #1026
    Roland of Yew
    Roland of Yew
    Participant

    I wasn’t aware crowd-funding had been tried but I do remember there has been a plethora of rpg’s being promoted on KS in the last 3 years, perhaps it’s time to try crowd funding again as Daveyd suggests?

    in reply to: Update for 2017? #1024
    Roland of Yew
    Roland of Yew
    Participant

    I’m a bit worried by the lack of updates and to be perfectly frank astonished there hasn’t been more of a positive response about a new rpg from such well-known and beloved developers. PLEASE persevere or perhaps to gauge potential run a KS campaign.

    • This reply was modified 6 years, 9 months ago by Roland of Yew Roland of Yew.
    in reply to: Pool of Radiance + Grid Cartographer #1014
    Roland of Yew
    Roland of Yew
    Participant

    WOw, thanks so much, I had no idea PoR was still being played, is that a Good Old Games version?

    in reply to: Combat without EXP – controversial discussion #984
    Roland of Yew
    Roland of Yew
    Participant

    I didn’t like it in Pillars when they tried that and I don’t fancy a system based on the idea in 7DS. I’m ready to invest in 7DS now I’m aware of the game and can only hope that the team reboot the gold box series without implementing too many so-called ‘modern’ adaptations that frankly ruin a gamers experience.
    Tbh, I think what a lot of gamers would like to see is a updated version of the TSI games that were so popular including support for 4k, scalable GUI and fonts and NOT developed using the UNITY engine which looks dreadful and ‘sameish’ apart from Ghost of A Tale. for some reason all Unity games look exactly the same so it feels like you are playing the same title again and again, what I’m hoping for is a dedicated, proprietary graphics engine that will bring the series into the 21st century.

    regards,

    • This reply was modified 8 years, 2 months ago by Roland of Yew Roland of Yew.
Viewing 4 posts - 1 through 4 (of 4 total)