My favorite Gold Box game was Curse of the Azure Bonds. I liked that characters started at 5th level, because I had a folder full of characters which had previous pen and paper adventuring experience, and none of them were still 1st level characters. When a character starts at level 1, they must kill enough Rats (or Skeletons or Kobolds) to get to level 2 before the plot becomes interesting and starts to make any sense. Curse of the Azure Bonds also had a nice adventure hook which got my characters involved in the story right away. I enjoyed that I could visit Haptooth Tower, Yulash, and Zhentil Keep in any order I chose. I dislike games that railroad my characters into a single course of action, or that don’t allow my characters to explore the world freely. I particularly dislike the Eye of the Beholder games, which required you to find a key in Dungeon N that opens the door from Dungeon N to Dungeon N+1. Some of the Gold Box games did a better job at allowing free exploration than others did.