Vorondir

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  • in reply to: Seven Dragon Saga: General Discussion #521

    Vorondir
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    Hi all,
    Hi TSI Team !

    So, as asked, I will give my opinion, sorry if sometimes I use “we” instead of “I” 😉
    Just to set the context, I’m 42 years old and I started playing RPG on computer at ~12

    What I love(d) in Gold Box :
    – there is a story, with NPCs
    – there are lots of interesting battles (spell casters, archers, reinforcement, monsters with different abilities like fear, paralyze, drain level, regeneration, …)
    – the turn-based system
    – the level up system
    – the 2D iconic system
    – the 1st person system for dungeons exploration
    – the simple global view system for overland maps exploration
    – the “Champion” level, as it was sometimes really challenging (hum… last combat chain in POD…)
    – games were not as nice as today, but I dislike any new game as they are empty shells, what were not old school games like GoldBox, Ultima, Bard’s Tale, … (I started playing on Apple 2E…)

    What would be nice :
    – be as close as possible to original GoldBox
    – keep turn-based for all (also both battles and exploration)
    – keep 2D iconic battles (do not listen people who ask nice 3D Real-Time graphics, there are already so many games that offer this, as said before by another on this thread, keep GoldBox originality)
    – keep a D&D-like races/classes/level-up system (better would be MERP or Rolemaster, but it’s a dream : also set points in capacities, and obtain an OB/DB system for battles, letting player adjust how much he wants to put in attack and how much in defense)
    – keep a D&D-like spell system
    – do not lose time making nice sprites in 3D with nice animations, etc… it is time consuming for you and many gamers will prefer that you focus on game playing : we don’t need a new Baldur’s Gate or Temple of Elemental Evil (wonderful games, but not as amazing as GoldBox !)
    – add the possibility to mod it (as much parameters as possible), I think this is the future for games : allow people to mod games themselves in order to make it perfectly suitable
    – raise level limitation (40 in POD was still frustrating)
    – add some enigma (have a look at Ultima III / IV / V for ideas)

    To sum up : make exactly the same games as GoldBox with following enhancements :
    – modding capabilities
    – user friendly interface
    – eventually some new nice scenario, long and difficult
    – eventually add possibility to build a party, at least of 6 (minimum of minimum!), better 7 or 8 (even up to 10 would be very nice)

    I’m sure I forgot many things…

    • This reply was modified 9 years, 7 months ago by  Vorondir.
    • This reply was modified 9 years, 7 months ago by  Vorondir.
    • This reply was modified 9 years, 7 months ago by  Vorondir.
    • This reply was modified 9 years, 7 months ago by  Vorondir.
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